Splinterlands – a blockchain-based card game – has completed a private token sale that has brought the company BRL 18.61 million in revenue, offering further evidence that investors are eager to support promising cryptogames.
The sale revolved around the SPS token, which was built for the Autonomous Decentralized Organization (DAO) Splintershards and will form the basis of game-related governance proposals. Through the SPS token, users will have the ability to influence a number of governance-related decisions, including sponsored tournaments, rewards and card balance updates, among other things.
Several crypto-native funds and ecosystem participants contributed to the fundraising, including Animoca Brands, Blockchain Founders Fund, Enjin, the Polygon Network, Yield Guild Games, Gate.io, 3Commas Capital, Alpha Sigma Capital, AGE Crypto Asset Investment Fund , TechmeetsTrader and many others. Individual investors included Ran Neuner, as well as the founders of Taiwan Mobile, Simplex and Sandbox.
The sale of tokens was completed at the same time that Splinterlands marked another important milestone: reaching 150,000 players.
Jesse Reich, co-founder and CEO of Splinterlands, told Cointelegraph that the game has surpassed 100,000 users on June 18, three years and a month since launch. However, the game would add another 50,000 users in the next six weeks.
“Splinterlands has been pushing the limits in crypto games for three years. We played 60 million games and sold four editions of cards,” said Reich. “2021 is the best year in the company’s history and business is growing.”
Splinterlands CEO also told Cointelegraph that games like Axie Infinity show how “NFT games can be one of the most powerful economic tools on the planet.”
When players join Splinterlands, they essentially compete for a limited bounty pool of Dark Energy Crystals (DEC) – the game’s cryptocurrency – as well as the meager NFTs. Splinterlands has gained a large following since early 2020, when the Cointelegraph first reviewed the title as part of its review of crypto games. Splinterlands’ use of NFTs was considered quite unique at the time. In the year and a half since then, non-fungible tokens have reached mainstream status, with sales reaching R$12.93 billion between January and June this year.
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